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v 2.5.x Getting started with Hammer (Map making )

Discussion in 'Tutorials' started by Pab14567, Feb 24, 2017.

  1. Pab14567

    Pab14567 Well-Known Member




    Yes I know it's meant for CS:GO, but I will give a brief explanation as to what to do with gmod hammer

    Go into your main gmod directory and go the "bin" folder so it'll be

    steamapps/common/Garry's Mod/bin /hammer.exe

    open up hammer and just follow the tutorial through, it's the same thing, really.

    Just different types of engine versions and different textures but the making of the map part is still the same.

    Also if you're using compile pal and you ran cs:source

    make sure to open up counter strike source first, or you can run the sdk content ( download source sdk 2009 from steam ) and run it and when you open compile pal you'll have the option to choose between Counter Strike Source or Cs:go.

    Pick Counter Strike source because css and gmod are identical when it comes to mapping

    *********************************PART 2*********************************************



    I missed a few things and didn't cover all of the light entity but it's okay, it's a basic tutorial for people who know nothing of hammer and want to get started :)

    List of skybox textures :
    https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Sky_List
     
    Last edited: Feb 27, 2017
  2. Sir Klutch

    Sir Klutch Active Member

    You seem a bit nervous in the making of this video. =)
     
  3. Pab14567

    Pab14567 Well-Known Member

    I actually wasn't.

    Just sometimes, I stutter :b.
     
  4. Sir Klutch

    Sir Klutch Active Member

    Ah, I see. Anyhow, appreciate the helpful thread!
     
  5. Pab14567

    Pab14567 Well-Known Member

    I don't know if I should continue this or not, or if people are finding this helpful or not. Need feedback. I would like to, but need feedback.
     

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