1. Sign up for news, events and more!

    You're currently visiting the official DarkRP Forums as a guest. Sign up now to participate in our community and we'll let you know when we have news.

How to disable starting weapons

Discussion in 'DarkRP Modding Questions & Help' started by JordiWD, Oct 10, 2017.

  1. JordiWD

    JordiWD New Member

    Whenever i select a custom job i made ( Jedi ) i get lots of useless things:
    weapon_lightsaber
    a gmod_camera
    pocket
    weapon_physgun
    weapon_keypadchecker
    door_ram
    arrest_stick
    unarrest_stick
    stunstick
    weaponchecker
    I only want the pocket, physgun and lightsaber. How do i disable the other ones?
     
  2. Afireal

    Afireal New Member

    settings.lua -----> find it "GM.Config.AdminsCopWeapons" and set true to false
    settings.lua -----> find it
    "GM.Config.DefaultWeapons = {
    "keys", -- Keys
    "weapon_physcannon", --Gravity gun
    "gmod_tool", -- Tool gun
    "pocket", -Pocket
    "weapon_physgun", --- Physgun
    }"
    Delete what you don't need
     

Share This Page