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Beta TheCodingBeast´s HUD V2 Edit

Discussion in 'DarkRP Addon & Plugin Releases' started by TehNexus, Jan 6, 2016.

  1. TehNexus

    TehNexus Member

    Hello,today im releasing the beta of my edit of TheCodingBeast´s hud version 2

    At first,i have to say, All credits goes to TheCodingBeast

    Note:The hud edit is in BETA it may have bugs.
    [​IMG]

    [​IMG]

    [​IMG]

    If you want,i can provide proof of Martin (One of the admins at tcb website) giving me permission.
    PS:This content is under creative commons, more information here http://creativecommons.org/licenses/by-nc-sa/4.0/

    *KNOW BUGS*
    None

    Changelog
    Code (Text):

    >-----------------------<
         VERSION 2
    >-----------------------<
    Added font file(Because im stupid and i forgotten to add it)
    Changed hud folder name
    Editted license to fit the standards of CreativeCommons´ Attribution-NonCommercial-ShareAlike 4.0 International
    Shorten the code
    Changed roundness of health and armor bars from 4 to 8
     
    Code (Text):

    >-----------------------<
         VERSION 1
    >-----------------------<
    Added ammo counter
    Changed font and color in name and job labels
    Removed default Garry´s Mod HUD+
    Changed font front BebasNeue to Intro
     

    Attached Files:

    Last edited: Jan 6, 2016
  2. Tomelyr

    Tomelyr Active Member

    You changed the font from BebasNeue to Intro, but you didnt include the fontfile.

    You added an second hook for removing the ammo, instead of adding it to the old one.

    Also you added it into an odd place, instead of adding it below the armor.
     
    TehNexus, Matryan and konamikode like this.
  3. TehNexus

    TehNexus Member

    Hello,Thanks i missed that part of the fontfile,im new to lua and didnt know that,im fixing it and testing right now also,updating the rar with the font
     
  4. konamikode

    konamikode Member

    I personally think the ammo placement is just fine, but that is just my opinion. Maybe create 2 separate versions?
     
    TehNexus likes this.
  5. TehNexus

    TehNexus Member

    Creating another version with another ammo placement?
    If is that,i will think doing it,after some testing
     
    konamikode likes this.
  6. Does this work for jobs that have 200 base hp for example
     

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