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CustomHQ Defibrillator LUA Question

Discussion in 'DarkRP Modding Questions & Help' started by [DEFN] Raven, Jun 25, 2020.

  1. [DEFN] Raven

    [DEFN] Raven New Member

    I'd like to know what code and where I would have to place it to make it so that the CustomHQ Defibrillators are unusable for a set amount of time when you take damage. (This is because I don't want people to revive other people in combat).
  2. Zaktak

    Zaktak Member

    Code (Text):
    hook.Add( "EntityTakeDamage", "Example Name", function(ent, info)
    if (!ent:IsPlayer) then return end
    if (!IsValid(ent)) then return end

    if (ent:GetActiveWeapon():GetPrintName() == "defib_name_thingy" ) then
    ent:GetActiveWeapon():SetNextPrimaryFire( 5 ) -- delay
    wrote this up rly quickly so idk might work lol

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