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DarkRP: Updated spawning of entities to prevent stucking

Discussion in 'Development Stream' started by Bot, Jun 23, 2019.

  1. Bot


    By: mcNuggets1
    Updated spawning of entities to prevent stucking

    This pull request fixes a lot of situations, in which entities are spawned in a wall or weapons get lost because dropping in the floor.

    It uses the same functions as sandbox to ensure everything spawns properly on solid surface.

    If an entity has an spawn function written onto it, it will not try to unstuck it, just like in the sandbox gamemode.

    Does unstuck weapons too! :)

    Detailed information on Github

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