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Default HUD

Discussion in 'DarkRP Modding Questions & Help' started by MysticalPlug, Apr 2, 2019.

  1. MysticalPlug

    MysticalPlug New Member

    when playing on my server I have a custom HUD but the default HUD won't go away I have done everything that I have seen and none of it worked
  2. Claims

    Claims Member

    Code (Text):
    /*--  Hide Default HUD --*/
    local hideHUDElements = {
        ["DarkRP_HUD"] = true,    
        ["DarkRP_PlayerInfo"] = true,
        ["DarkRP_EntityDisplay"] = true,
        ["DarkRP_Hungermod"] = false, // Only set to true if hungermod are active
    /*-- Hide HUD Elements --*/
    local function hideElements(name)
        for k, v in pairs({"CHudHealth", "CHudBattery", "CHudSuitPower", "CHudDeathNotice", "CHudAmmo"}) do
            if name == v then return false end
        if hideHUDElements[name] then
            return false
    hook.Add("HUDShouldDraw", "hideElements", hideElements)
    Should do it.
  3. MysticalPlug

    MysticalPlug New Member

    do I put this in the hudreplacement.lua

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