Another question. I am making the escort system (where a cop can move around a restrained player). Right now the only solution I have for setting the player down (when the cop lets go) is for it to check about 5-10 units in all directions from the cop, find an empty spot and set the person down there. (That is if the person didn't go through the wall or some crap(glitching) otherwise the person will be set down where it looks like for the cop). <--- Yes I am using the DarkRp function check for in the same room. However, I don't really like this system because it seems inefficient. Any other ideas on how this could be done so that no bugs or glitches would come out of this? *Also update, I ain't selling it. It's being released for free.