Firstly, yes, I am replacing "wanted" DarkRPVar ignoring warnings not to modify the base game. I am overriding the var with a custom one, as I want to make modifications to the system (I could still use wanted, and adjust net types but would rather rename this var). Where all instances of "wanted" i have replaced with the renamed var, which works fine and as intended. There is only one problem I am having is when modifying cl_hud, and displaying the new var when looking at a user by calling self:getDarkRPVar("new_var"). This, for some reason registers nil, even though it is set for each user (it is correctly displayed in my hud using LocalPlayer():getDarkRPVar("new_var")). Any indications?