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[URGENT] Playermodel Bodygroups for Jobs

Discussion in 'DarkRP Modding Questions & Help' started by [TF-O] MiK, Nov 6, 2016.

  1. [TF-O] MiK

    [TF-O] MiK New Member

    Hello Again guys.

    Since the last time I asked this, nobody answered it, I'm requesting for help again.


    PROBLEM
    : I Can't set the bodygroups of a Playermodel!

    I Want to set X Bodygroups to a playermodel of a Job.
    However, I Tried allot of stuff and it still doesn't work!

    This is driving me crazy, and the already existing tutorials don't work!


    Here's the code for one of the jobs as example.

    Code (Text):

    TEAM_RARMY = DarkRP.createJob("RA Soldier", {
        color = Color(150, 7, 7, 255),
        model = {"models/russianfed/rooskie1b.mdl"},
        description = [[You're a soldier of the Russian Army!]],
        weapons = {"keys", "fas2_ak47", "khr_makarov", "fas2_machete"},
        command = "rasoldier",
        max = 20, -- at most 70% of the players can have this job. Set to a whole," number to set an absolute limit.
        salary = 0,
        admin = 0,
        vote = false,
        hasLicense = false,
        modelScale = 1,
        PlayerSpawn = function(ply)
            ply:SetBodygroup(1, 4)
            ply:SetBodygroup(2, 0)
            ply:SetBodygroup(3, 1)
            ply:SetBodygroup(4, 1)
            ply:SetBodygroup(5, 1)
            ply:SetBodygroup(6, 3)
            ply:SetBodygroup(7, 0)
            ply:SetBodygroup(8, 1)
            ply:SetBodygroup(9, 0)
            ply:SetBodygroup(10, 2)
            ply:SetBodygroup(11, 0)
            ply:SetHealth(200)
            ply:SetMaxHealth(175)
            ply:SetArmor(25)

            return CLIENT
        end
    })
     
     

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